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Unreal Engine: Game Development from A to Z
book

Unreal Engine: Game Development from A to Z

by Joanna Lee, John P. Doran, Nitish Misra
August 2016
Beginner to intermediate
837 pages
17h 27m
English
Packt Publishing
Content preview from Unreal Engine: Game Development from A to Z

Chapter 1. Getting Acquainted with the UE4 Interface

In this chapter, we'll cover the following recipes:

  • Installing UE4 and folder structure
  • UI overview
  • Navigating the viewport
  • The Content Browser overview
  • Importing your own content

Introduction

UE4, created by Epic Games, is a robust game engine that contains several different game development tools, which can create any kind of game imaginable, with many areas for specialization. It would be good for newcomers to the Engine to first have a basic understanding of what the entire Unreal Engine consists of and then dive into the different areas that they are interested in.

These first recipes may seem a bit difficult for those who are unfamiliar with game development, but after a short period of time, ...

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Publisher Resources

ISBN: 9781787123281