August 2016
Beginner to intermediate
837 pages
17h 27m
English
Now we have an understanding of how these lights work, but so far, they've all been static, non-moving. However, in certain instances, we may want the lighting to change while the game is going on. Let's do that by creating a moving light, in a similar manner to a flashlight!
Before we start working, we should have the NightScene level opened. This is provided in the Example Code folder for this chapter that you can get off of Packt's website.

The NightScene level
This level is a quick example of a night environment with the lighting reduced significantly. For more information on creating ...
Read now
Unlock full access