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Unreal Engine: Game Development from A to Z
book

Unreal Engine: Game Development from A to Z

by Joanna Lee, John P. Doran, Nitish Misra
August 2016
Beginner to intermediate
837 pages
17h 27m
English
Packt Publishing
Content preview from Unreal Engine: Game Development from A to Z

Chapter 1. Getting Started with Unreal 4

Greetings! If you have picked up this book, chances are you are interested in developing games on Android devices using UE4. This book explains all that you need to know in order to get started using UE4. From the very basics, such as downloading and installing the software, to the more advanced, such as packaging your finished game and porting it onto your android device, everything will be covered in this guide. You can develop games for a wide variety of platforms on UE4, but the one we will be focusing on is Android.

In this introductory chapter, we will cover the following topics:

  • UE4 and the features it provides
  • Downloading and installing UE4
  • The Engine Launcher and its user interface
  • What to expect from ...
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Publisher Resources

ISBN: 9781787123281