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Unreal Engine: Game Development from A to Z
book

Unreal Engine: Game Development from A to Z

by Joanna Lee, John P. Doran, Nitish Misra
August 2016
Beginner to intermediate
837 pages
17h 27m
English
Packt Publishing
Content preview from Unreal Engine: Game Development from A to Z

The user interface

After you have opened or created a new project, the Editor will open. Once opened, you will see the following screen:

The user interface

The Editor is where you create your game. As you can see, even though the Editors user interface is neatly categorized, there are still quite a lot of buttons, menus, and panels. To make explaining the user interface easier, we will divide the Editor into various parts, and then go over each section individually.

The user interface

The tab bar and the menu bar

At the top, we have the tab bar. Just like in an internet browser, you can ...

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Publisher Resources

ISBN: 9781787123281