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Unreal Engine: Game Development from A to Z
book

Unreal Engine: Game Development from A to Z

by Joanna Lee, John P. Doran, Nitish Misra
August 2016
Beginner to intermediate
837 pages
17h 27m
English
Packt Publishing
Content preview from Unreal Engine: Game Development from A to Z

Chapter 6. Using Unreal Matinee

Unreal Matinee is yet another powerful tool offered by Unreal Engine 4. Unreal Matinee is used to create cinematics, cutscenes, animations, set pieces, and so on. It is also easy to learn, and you can use it to create amazing things. Usually, Matinee is used in conjunction with Blueprints. In the previous chapter, we had left out scripting a few things in our game, which we will be covering now. The following topics will be covered in this chapter:

  • What is Unreal Matinee?
  • Unreal Matinee user interface
  • Using Unreal Matinee in our game

What is Unreal Matinee?

Unreal Matinee is an animating tool. It provides tools which you can use to animate the properties of actors during gameplay or create cinematics, cutscenes, set ...

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Publisher Resources

ISBN: 9781787123281