Skip to Content
UX Design for Mobile
book

UX Design for Mobile

by Pau Giner, Pablo Perea
July 2017
Intermediate to advanced
354 pages
9h 58m
English
Packt Publishing
Content preview from UX Design for Mobile

Test in real environments

Producing quality graphics is a skill that is learned by producing and testing. When you create an icon, use the option to display it in pixels to try to reduce the unwanted pixels, and when you consider that the result is good, take the design to a real mobile. This will give you an accurate vision of the result on the real device; it will be easier for you to appreciate small problems in rendering.

If you test the icons with a mockup of the actual application, you will be able to appreciate other aspects, such as the real size, or whether it represents the type of element that must be represented. When you have to create a family of icons, it is difficult to get the same level of detail in all of them, so it is ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Practical UX Design

Practical UX Design

Scott Faranello
Designing UX: Forms

Designing UX: Forms

Jessica Enders
User Experience Design

User Experience Design

Satyam Kantamneni

Publisher Resources

ISBN: 9781787283428Supplemental Content