With the Oculus VR packages installed, we will now focus on the environment. This step will involve constructing a scene where the gameplay will take place. But we will approach it a little differently from previous projects. Instead of a step-by-step guide, we will work with building a few modular set pieces which you can arrange to create your custom midway:
- Use Assets | Create | Folder to create the following folders; Animations, Audio, Fonts, Materials, Prefabs, Scenes, and Scripts. As various asset types are created, we will move them to the proper folder to keep the Asset directory organized.
- Select File | Save As... to save the current scene as Main.unity into the Assets/Scenes folder.
- Select the Directional ...