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Virtual Reality Blueprints by John Williamson, Charles Palmer

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Playing with zombies

Culturally, we've been fixated with the concept of shuffling hordes of undead creatures for decades. The subject of the undead has appeared in every entertainment platform to date: from print, to radio, to movies, to television, and finally to games. With this exposure, we have the luxury of not having to define the concept of a zombie. With so much interest, there is no lack of content to choose from. There are hundreds of free assets online and in the Asset Store for this genre. This will save us the considerable time and effort normally devoted to modeling, rigging, and animating the various components needed to build our experience.

Additionally, the video game shooter genre is so familiar that we'll have no trouble ...

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