July 2017
Beginner to intermediate
390 pages
10h 53m
English
So, open Unity3D and create a new app. It does not matter what you call it, we are only interested in the code parts which we are going to write anyway. However, I do suggest you follow the steps I outlined at the beginning of this book to prepare the project for HoloLens. We want to test our code before exporting it, so we need to be able to run it. In case you forgot, these are the steps you need to take:
Those are the ...
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