July 2017
Beginner to intermediate
390 pages
10h 53m
English
If you have written UWP apps before, you will see that the structure of this app is quite different. This is mostly because of the code SharpDX needs to start up. After all, a Holographic app needs a different kind of user interface than a normal screen-based app. There is no notion of a screen, no place to put controls, labels, or textboxes, and no real canvas. Everything we do needs to be done in a 3D world. An exception to this is when we create 2D apps that we want to deploy to the 3D environment. Examples of this are the Edge Browser and the now familiar Settings app. Those are standard UWP apps running on HoloLens. We will see how to build this later on.
The project should look like this:
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