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Microsoft HoloLens Developer???s Guide
book

Microsoft HoloLens Developer???s Guide

by Dennis Vroegop
July 2017
Beginner to intermediate
390 pages
10h 53m
English
Packt Publishing
Content preview from Microsoft HoloLens Developer???s Guide

Voice generation in Unity3D

This was again quite a lot of work, but I do hope you understand the way it works now. On the Unity side of things, it works more or less the same. We need to write the same sort of code to generate the voice stream and play it.

We will use a different scenario this time. In our RockOn app, I want things to behave a little differently. We will create a reusable asset so we can have voice in all our Unity apps without having to rewrite everything.

It is best to start a new project in Unity where we can play around without messing up our current codebase. We will later export what we have created and import that into our RockOn app. This way, we have proven to ourselves that we do have a reusable component.

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Publisher Resources

ISBN: 9781786460851