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Microsoft HoloLens Developer???s Guide
book

Microsoft HoloLens Developer???s Guide

by Dennis Vroegop
July 2017
Beginner to intermediate
390 pages
10h 53m
English
Packt Publishing
Content preview from Microsoft HoloLens Developer???s Guide

Dealing with limited input methods

People who develop software for desktop applications have a big advantage over people who develop for mobile devices--they can be sure that the user is able to use keyboards, mice, or pens to enter large amounts of data. Mobile app developers have to ensure that the input they need is limited; although most devices have virtual keyboards, they are not as friendly to use as physical keyboards. Therefore, the developer or designer must ensure that the input required is as little as possible and requires fewer keystrokes.

For HoloLens applications, this is even truer. Yes, we have a virtual keyboard. You used it to enter your credentials when you registered yourself with the device and probably, also when you ...

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Publisher Resources

ISBN: 9781786460851