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Microsoft HoloLens Developer???s Guide
book

Microsoft HoloLens Developer???s Guide

by Dennis Vroegop
July 2017
Beginner to intermediate
390 pages
10h 53m
English
Packt Publishing
Content preview from Microsoft HoloLens Developer???s Guide

Build configurations with Unity

Take a look at the configurations in the Build or Deploy drop-down. We have three configurations now, but although some names might seem familiar, they are not quite what you are used to. We have the following options:

Configuration name

Optimizations

Profiler enabled

Usage

Debug

No

Yes

Debug your scripts

Master

Yes

No

Deploy to the Store

Release

Yes

Yes

Test the application and test performance.

Also, note that the processor architecture is ARM, by default. This is a left-over from the Phone tooling on which the HoloLens SDK is based. However, the HoloLens uses a x86 processor, so you need to set this to x86 as well. I suggest that you use Debug/X86 for now. We also ...

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Publisher Resources

ISBN: 9781786460851