July 2017
Beginner to intermediate
390 pages
10h 53m
English
I will repeat what I said earlier--people do not read manuals when they are using mobile or holographic apps. The app should be easy to use and, if you need to explain things, do so in a tutorial style. Show the user how to do things, and then let them try it out for themselves.
When designing apps for the HoloLens, you can learn a lot from the lessons we learned when the industry started building apps for the mobile space. After all, there are a lot of similarities between the two spaces. Let's take a look at some of them:
There are five key points you have to take into account when designing apps. ...
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