Displaying 3D images
Let's dive more deeply into the last three points in the optics part.
First is the automatic pupillary distance calibration. Let's be honest--no device except for a 3D printer can generate true 3D objects. It will always be a two-dimensional graphic, but presented in such a way that our brain gets tricked into seeing the missing third dimension. To achieve this, the device creates two slightly different images for each eye. We will get into that in later chapters, but for now let's just take this for granted. Our brain will see the difference between those two images and deduce the depth from that. However, the effect of this depends on one big factor--the images have to be exactly right. The position of each pixel has ...
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