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Microsoft HoloLens Developer???s Guide
book

Microsoft HoloLens Developer???s Guide

by Dennis Vroegop
July 2017
Beginner to intermediate
390 pages
10h 53m
English
Packt Publishing
Content preview from Microsoft HoloLens Developer???s Guide

Building and running your HoloLens Unity app

Build the project, and run the debugger. The build will take some time at first. It needs to get all the packages from the NuGet server. It will build all code; then deploy the whole app and all dependencies to the device or emulator; it then starts the app and attaches the debugger. This whole process can take a couple of minutes.

However, after this is done the first time, the next build and deployments will be much faster.

When it starts up, you will be greeted in the virtual world with a nice Made With Unity logo. After a little while, this goes away. In front of you, about three meters away and about half a meter below your eyes, you will see a white sphere floating in mid-air.

Walk around ...

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Publisher Resources

ISBN: 9781786460851