Gestures and Events
We have played a bit with the development environment. In the previous chapters, we added a multicolored cube, a white sphere, and even a guitar in the virtual world. Now, this is all very impressive when you do this for the first time. Even your users will be amazed at seeing a hologram floating in front of their eyes. They even might feel privileged; they see things no other people can see.
However, after a couple of minutes, it might get boring. It will be much more interesting if we allow our users to play around with the world, interact with it, and even control it in a way you cannot do in real life.
In this chapter, we will make that possible. We will enable users to touch objects and move them about, so the user ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access