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Microsoft HoloLens Developer???s Guide
book

Microsoft HoloLens Developer???s Guide

by Dennis Vroegop
July 2017
Beginner to intermediate
390 pages
10h 53m
English
Packt Publishing
Content preview from Microsoft HoloLens Developer???s Guide

Occlusion

We have discussed this one. In the real world, things hidden behind other things are not visible. So, our virtual objects should behave the same way. Objects behind other objects such as tables, walls, boxes, and so on should be occluded. If the user walks around the room the objects will appear from behind the real-world things. This will make the whole scene much more realistic and believable. The reverse is true as well: if this does not happen the user will feel ill at ease. The world does not work like that!

Partially occluded dog

You can see an example of this in the preceding image. This is the holodog, part of the standard ...

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Publisher Resources

ISBN: 9781786460851