July 2017
Beginner to intermediate
390 pages
10h 53m
English
To make sure that everything works fine, we will first see if we can deploy the app to the HoloLens emulator. If you have decided not to install this and choose to use a physical device instead, please skip to the next part.
In the menu bar, you can choose the environment you want to run the app on. You might be familiar with this, but if you are not, this is where you specify where the app will be deployed. You have several options, such as the local machine and a remote machine. Those two are the most used in normal development, such as if you are writing a universal Windows platform application or a website, but that will not work for us. We need to deploy the app to a Holographic capable device ...
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