July 2018
Beginner
350 pages
8h 34m
English
This is the last method I will mention for creating prototypes. It is a really advanced one and only recommended to be used by designers who have coding skills.
It is clear that this method of creating prototypes has a lot of benefits because we can create almost-realistic products and interact with them directly, but, for a lot of companies, there is a technical cost in creating them.
When I say a technical cost, I mean that it will cost money to hire someone who knows both sides of design and coding. For this kind of work, the best fit would be a full-stack designer, as we discussed in Chapter 1, What Is UX?.
The downside of this method is that the person involved in creating them needs to do two things at the same time, ...