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Basics of Game Design
book

Basics of Game Design

by Michael Moore
April 2016
Beginner
400 pages
11h 59m
English
A K Peters/CRC Press
Content preview from Basics of Game Design
xv
ACKNOWLEDGMENTS
e author would like to thank the following people for their assis-
tance in gathering images and information for the book. First and
foremost, a boatload of thanks to omas Skillman, Kendrick Fleck,
and Ben Colgan for playing tons of games and getting many wonder-
ful screenshots. anks for Chris Taylor of Gas Powered Games for
granting an interview plus Bert Bingham, Kellyn Beeck, and Dionne
Roselli of Gas Powered Games for their valuable help. e author
would also like to thank Jay Wilbur of Epic Games, Todd Howard
and Pete Hines of Bethesda Soworks, Amy Yeung of ZeniMax
Media, Nao Zook and Jack Niida of NIS America, ...
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Publisher Resources

ISBN: 9781439867761