
On Magicks and Technologies
238
to enable the implementation of the new magic or technologies in
the add-ons.
A good designer should be familiar with the classics of fantasy
and science-ction literature, which can act as wellsprings for ideas
about magic and technology. Additionally, a designer working on a
science-ction game should have a good understanding of current
ideas regarding the cutting edge of science and technology. e edu-
cation of the designer never stops, not only to keep up with the cur-
rent state of game technology but also to keep nding new sources of
inspiration for materials that can be incorporated into games.
Exercises ...