
313
Exercises
Create a multi-story 3D level for a rst-person shooter game in 4.
paper prototype.
e level does not have to be very large but it should
a.
contain at least three connected areas at dierent
elevations.
Depending on your art skills, either create the level
b.
on graph paper, showing the dierent heights on
several sheets, or build a 3D model from paper or
cardboard.
Indicate throughout the level where encounters
c.
occur and where items and puzzles are located.
Have others test the level to provide feedback on its
d.
overall design and play value.
Create two dierent versions of a large 3D level for a rst-person ...