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CHAPTER 11
DESIGNING
PLAYFIELDS
Most commercial console and computer games are set in three-di-
mensional settings inside large worlds for players to explore. However,
a number of games, especially those designed for less powerful plat-
forms or as casual games, still use two dimensional playelds where
gures are at and animate against at backgrounds almost like car-
toons. ree-dimensional games are much more interesting visually,
but they are also much more challenging to design and build. While
most designers can quickly learn to use 2D map editors to build at
playelds, it takes additional skills and artistic talent to build 3D lev-
els ...