
335
A CONVERSATION WITH
CHRIS TAYLOR
Chris Taylor (Figure 13.1) is one of the leading designers in computer
games. He was born in Canada and started working at Distinctive
Soware in British Columbia in the late 1980s. While there, he de-
signed his rst game HardBall II in 1989, which won an award from
the Soware Publishers Association for the best sports game of the
year. He went on to design e Duel: Test Drive II in 1989 and 4-D
Boxing in 1991 for Distinctive Soware. Aer that company was ac-
quired by Electronic Arts in 1991 and renamed EA Canada, Chris
designed Triple Play 96 in 1995.
Figure 13.1. Chris Taylor, Company CEO and Project Ma ...