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Basics of Game Design
book

Basics of Game Design

by Michael Moore
April 2016
Beginner
400 pages
11h 59m
English
A K Peters/CRC Press
Content preview from Basics of Game Design
Magic in Games
223
magic or if the level of the spell and amount it repairs increase
over time. e amount of mana needed to cast a health spell
needs to be carefully adjusted to give the player a reason has
to consider whether it is better to use a magic spell or a health
potion. If a magic spell restores only a small amount of health
while eating up a lot of mana, it won’t be used much by players
who need the mana for attack spells. If the inventory space for
health potions is restricted, however, players will depend more
heavily on magic to restore Hit Points. e player should always
feel that magic is a cost-eective wa ...
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Publisher Resources

ISBN: 9781439867761