
On Characters and Monsters
162
Working through the basics in a paper prototype can help as a good
rst pass at the overall task, but it takes a huge amount of testing to
ensure that the values are right and that the enemies seem to be act-
ing intelligently in their combat choices.
Exercises
Determine all the attributes (statistics) your units will need in 1.
the game you’re designing. Separate the major attributes needed
to resolve major games actions like combat and movement from
the minor attributes that have only a limited eect or are seldom
used. Write up a brief description of each attribute and where it
is used in during play.
Create a simp ...