
Treasure Tables
157
interesting, the results can be randomized by using a Treasure Table.
See Table 6.6 for a simple Treasure Table. e algorithm for deter-
mining treasure dropped by entities aer combat might go some-
thing like this:
Determine If Entities Have Treasure
Step 1. Check the entity’s Loot percentage on the Encounter Table
and generate a random result.
If the result is greater than the percentage, then the entity does
■
not drop treasure.
If the result is equal to or less than the percentage, then it does
■
drop treasure.
* = Party of three only ** = Party of four only
Treasure Table
Map Used: Forest Prime Evil
Table 6.6. is example o