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CHAPTER 6
ON CHARACTERS
AND MONSTERS
In most board games, such as Sorry and Monopoly, players move their
tokens around the board aer rolling the dice. e tokens don’t have
any special attributes associated with them, except that their current
movement rate equals the result of the rolled dice. ere are occasion-
ally other pieces involved that do have special attributes when placed
on the board—for example, the houses and hotels in Monopoly and the
triangular prisms in the original version Risk that stand for ten armies
(in the 1993 edition, infantry pieces represented individual armies,
cavalry pieces represented ve armies, and a ...