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CHAPTER 7
ON ITEMS
In many types of games, the playeld is strewn with objects for the
player to nd, and these items perform many dierent game func-
tions, most of them positive. An item is dierent from an entity be-
cause it doesn’t perform actions independently of the player’s con-
trol. Sometimes the player has to act to acquire an item and at other
times the item is acquired as soon as the player comes in contact
with it. If players have to carry items with them in their travels, they
are likely to have an inventory where extras are stored. ese items
are dierent from the weapons and other artifacts the character is
wearing, and ...