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操作介面設計模式 第二版
book

操作介面設計模式 第二版

by Jenifer Tidwell
January 2012
Intermediate to advanced
584 pages
11h 56m
Chinese
GoTop Information, Inc.
Content preview from 操作介面設計模式 第二版
464
|
第十章
10
-
19
Buzz
Mashable
寬大的邊緣(
Generous Borders
10
-
20
Best Western
的行動版網站
DI_2e_ch10.indd 464 2012/1/5 下午 04:04:07
模式
|
465
這是什麼
在配備觸控螢幕的裝置上,於按鈕、連結,和任何可點擊的元件周圍設置較大的邊
緣與留白。
何時使用
需要使用加上文字標籤的按鈕、或需列出一份項目清單、或需使用文字連結時
簡而言之,任何不夠大的觸控目標物。
為何使用
觸控目標必須夠大,我們的粗手指才能成功地點擊。尤其是目標物要夠粗,這對於
只由文字組成的按鈕和連結會是個問題。
原理作法
每個觸控目標都加上內邊界、邊框與外圍的留白空間,做成可供指尖點擊的大目標。
有一項技巧 ,直接用留 白圍繞住可 點擊的目標 。按鈕的尺 寸看起來還 是一樣,因
此能符合視 覺設計的要 求,但我們 從按鈕周圍 的空間中多 得到幾個可 以感應的像
素。Dan Saffer 在《Designing Gestural Interfaces》中稱呼類似元件為「iceberg
tips」(冰山一角)— 它們都比肉眼所見的部分還大。
至於目標要多大,這是個非常好的問題。理想中,我們想要的尺寸,在實體裝置中
要大
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Publisher Resources

ISBN: 9789862762554