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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Chapter 1. Introduction to Qt

In this chapter, you will learn what Qt is and how it evolved. We will pay special attention to the differences between Qt's major versions 4 and 5. Finally, you will learn to decide on which of the available Qt licensing schemes to choose for our projects.

The cross-platform programming

Qt is an application programming framework that is used to develop cross-platform applications. What this means is that software written for one platform can be ported and executed on another platform with little or no effort. This is obtained by limiting the application source code to a set of calls to routines and libraries available to all the supported platforms, and by delegating all tasks that may differ between platforms (such ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content