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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – adding needles to the clock

The next step is to add the hour, minute, and second needles to the clock. Let's start by creating a new component called Needle in a file called Needle.qml (remember that component names and files representing them need to start with a capital letter):

import QtQuick 2.0

Rectangle {
  id: root

  property int value: 0
  property int granularity: 60
  property alias length: root.height
  width: 2
  height: parent.height/2
  radius: width/2
  antialiasing: true
  anchors.bottom: parent.verticalCenter
  anchors.horizontalCenter: parent.horizontalCenter
  transformOrigin: Item.Bottom
  rotation: 360/granularity * (value % granularity)
}

Needle is basically a rectangle anchored to the center of its parent by its bottom edge, which ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content