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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – constructing the query

Whenever the button is pressed, the sendRequest() slot is called:

void MainWindow::sendRequest()
{
  if (m_reply != 0 && m_reply->isRunning())
    m_reply->abort();
  ui->result->clear();

In this slot, we first check whether there is an old request, which was stored in m_reply, and if it is still running. If that is true, we abort the old request as we are about to schedule a new one. Then, we also wipe out the result of the last request by calling QPlainTextEdit::clear() on the text edit.

Next, we will construct the URL for the request. We can do this by composing the string by hand where we add the query parameters to the base URL similar to:

url = baseUrl + "?origin=" + ui->from->text() + "&...";

Besides the problem ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content