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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

A journey through time

The development of Qt was started in 1991 by two Norwegians—Eirik Chambe-Eng and Haavard Nord, who were looking to create a cross-platform GUI programming toolkit. The first commercial client of Trolltech (the company that created the Qt toolkit) was the European Space Agency. The commercial use of Qt helped Trolltech sustain further development. At that time, Qt was available for two platforms—Unix/X11 and Windows; however, developing with Qt for Windows required buying a proprietary license, which was a significant drawback in porting the existing Unix/Qt applications.

A major step forward was the release of Qt Version 3.0 in 2001, which saw the initial support for Mac as well as an option to use Qt for Unix and Mac under ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content