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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – making the sun rise and set

Let's add vertical movement (animation of the y property) to our sun by adding a sequence of animations to the QML document. As our new animations are going to be running in parallel to the horizontal animation, we could enclose animations for both directions within a single ParallelAnimation group. It would work, but in our opinion this would unnecessarily clutter the document. Another way of specifying parallel animations is to declare them as separate hierarchies of elements, making each animation independent of the other, and that is what we are going to do here.

Open our document from the last exercise and right under the previous animation, place the following code:

SequentialAnimation { NumberAnimation ...
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Publisher Resources

ISBN: 9781782168874Supplemental Content