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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – adding properties to the board class

In this exercise, we will be adding a useful property to the board class. The property is going to hold information about the player who should make the next move. The type of the property is going to be the TicTacToeWidget::Player enumeration that we created earlier. For the getter and the setter methods, we are going to use the two functions that we created earlier: currentPlayer() and setCurrentPlayer().

Open the header file for our class and modify the class definition as shown in the following code:

class TicTacToeWidget : public QWidget {
  Q_OBJECT
  Q_ENUMS(Player)
  Q_PROPERTY(Player currentPlayer READ currentPlayer
  WRITE setCurrentPlayer
  NOTIFY currentPlayerChanged) public: enum Player ...
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Publisher Resources

ISBN: 9781782168874Supplemental Content