Skip to Content
Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – scene for an action game

Create a new Qt Quick UI project. In the project directory, make a subdirectory called images and from the game project that we have created using Graphics View copy grass.png, sky.png, and trees.png. Then, put the following code into the QML document:

import QtQuick 2.1

Image {
  id: root
  property int dayLength: 60000 // 1 minute
  source: "images/sky.png"

  Item {
    id: sun
    x: 140
    y: root.height-170
    Rectangle {
      id: sunVisual
      width: 40
      height: width
      radius: width/2
      color: "yellow"
      anchors.centerIn: parent
    }
  }
  Image {
    source: "images/trees.png"
    x: -200
    anchors.bottom: parent.bottom
  }
  Image {
    source: "images/grass.png"
    anchors.bottom: parent.bottom
  }
}

When you run the project now, you will see a screen similar ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Game Programming using Qt 5 Beginner's Guide - Second Edition

Game Programming using Qt 5 Beginner's Guide - Second Edition

Pavel Strakhov, Witold Wysota, Lorenz Haas
Programming with Qt, 2nd Edition

Programming with Qt, 2nd Edition

Matthias Kalle Dalheimer

Publisher Resources

ISBN: 9781782168874Supplemental Content