Time for action – rotating and scaling a picture by pinching
Start a new Qt Quick UI
project. In the QML file, delete everything but the external item. Then, add an image to the UI and make it centered in its parent:
Image { id: image anchors.centerIn: parent source: "wilanow.jpg" }
Now, we will add a PinchArea
element. This kind of item can be used in two ways–either by manually implementing signal handlers onPinchStarted
, onPinchUpdated
, and onPinchFinished
to have total control over the functionality of the gesture or by using a simplified interface similar to the drag property of MouseArea
. Since the simplified interface does exactly what we want, there is no need to handle pinch events manually. Let's add the following declaration to the file: ...
Get Game Programming Using Qt now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.