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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Summary

In this chapter, you learned about the architecture of Qt. We saw how it evolved over time and we had a brief overview of what it looks like now. Qt is a complex framework and we will not manage to cover it all, as some parts of its functionality are more important for game programming than others that you can learn on your own in case you ever need them. Now that you know what Qt is, we can proceed with the next chapter where you will learn how to install Qt on your development machine.

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Publisher Resources

ISBN: 9781782168874Supplemental Content