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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – creating a button component

As an exercise, let's try to use what you've learned so far to create a more complete and better working button component. The button is to have a rounded shape with a nice background and should hold definable text and an icon. The button should look good for different texts and icons.

Start by creating a new project in Qt Creator. Choose Qt Quick UI as the project type. When asked for the component set, choose the lowest available version of Qt Quick:

Time for action – creating a button component

At this point, you should end up with a project containing two files–one with a QML project extension, which is your project management file, and the other ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content