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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – adding button content

The next step is to add text and an icon to the button. We will do this by using another item type called Row, as shown:

Rectangle {
  id: button
  // …
  gradient: Gradient {
    GradientStop { position: 0; color: "#eeeeee" }
    GradientStop { position: 1; color: "#777777" }
  }
  width: buttonContent.width+8
  height: buttonContent.height+8

  Row {
    id: buttonContent
    anchors.centerIn: parent
    spacing: 4

    Image {
        id: buttonIcon
        source: "edit-undo.png"
    }
    Text {
        id: buttonText
        text: "ButtonText"
    }
  }
}

You'll get the following output:

Time for action – adding button content

What just happened?

Row is one out of four positioner types (the others being Column, Grid, and Flow ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content