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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Chapter 7. Networking

In this chapter, you will be taught how to communicate with the Internet servers and with sockets in general. First, we will have a look at QNetworkAccessManager, which makes sending network requests and receiving replies really easy. Building on this basic knowledge, we are then going to use Google's Distance API to get information about the distance between two locations and how long it would take to get from one to the other. This technique and the respective knowledge can also be used to include Facebook or Twitter in your application via their respective APIs. Then, we will have a look at Qt's Bearer API, which provides information on a device's connectivity state. In the last section, you will learn how to use sockets ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content