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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – downloading a file

First, create an instance of QNetworkAccessManager:

QNetworkAccessManager *m_nam = new QNetworkAccessManager(this);

Since QNetworkAccessManager inherits QObject, it takes a pointer to QObject, which is used as a parent. Thus, you do not have to take care of deleting the manager later on. Furthermore, one single instance of QNetworkAccessManager is enough for an entire application. So, either pass a pointer to the network access manager in your game or, for ease of use, create a singleton pattern and access the manager through that.

Tip

A singleton pattern ensures that a class is instantiated only once. The pattern is useful for accessing application-wide configurations or—as in our case—an instance of QNetworkAccessManager ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content