Skip to Content
Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – drawing a triangle using Qt and OpenGL

For the first exercise, we will create a subclass of QOpenGLWindow that renders a triangle using simple OpenGL calls. Create a new project starting with Empty qmake Project from the Other Projects group as the template. In the project file, put the following content:

QT = core gui
TARGET = triangle
TEMPLATE = app

Having the basic project setup ready, let's define a SimpleGLWindow class as a subclass of QOpenGLWindow and override the initializeGL() method to set white as the clear color of our scene. We do this by calling an OpenGL function called glClearColor. Qt provides a convenience class called QOpenGLFunctions that takes care of resolving most commonly used OpenGL functions in a platform-independent ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Game Programming using Qt 5 Beginner's Guide - Second Edition

Game Programming using Qt 5 Beginner's Guide - Second Edition

Pavel Strakhov, Witold Wysota, Lorenz Haas
Programming with Qt, 2nd Edition

Programming with Qt, 2nd Edition

Matthias Kalle Dalheimer

Publisher Resources

ISBN: 9781782168874Supplemental Content