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Unity Game Optimization - Third Edition
book

Unity Game Optimization - Third Edition

by Dr. Davide Aversa, Chris Dickinson
November 2019
Intermediate to advanced
404 pages
12h 9m
English
Packt Publishing
Content preview from Unity Game Optimization - Third Edition

Understanding the Profiler

The Profiler is a well-designed and intuitive tool, so understanding the majority of its feature set can be gained by simply spending an hour or two exploring its options with a test project and reading its documentation. The more we know about a tool in terms of its benefits, pitfalls, features, and limitations, the more sense we can make of the information it is giving us, so it is worth spending the time to use it in a playground setting. We don't want to be two weeks away from release, with a hundred performance defects to fix, with no idea how to do performance analysis efficiently.

For example, always remain aware of the relative nature of Timeline View graphical display. Timeline View does not provide values ...

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Publisher Resources

ISBN: 9781838556518