November 2019
Intermediate to advanced
404 pages
12h 9m
English
This area shows data for all CPU Usage and statistics. It is perhaps the most complex and useful since it covers a large number of Unity subsystems, such as MonoBehaviour components, cameras, some rendering and physics processes, the user interface (including the Editor's interface, if we're running through the Editor), audio processing, the Profiler itself, and more.
There are three different modes for displaying CPU Usage data in Breakdown View:
Let's take a look at each of these modes individually:
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