November 2019
Intermediate to advanced
404 pages
12h 9m
English
In this section, we will go over several techniques, optimizations, tricks, and settings that will allow your game to extract every drop of physics performance from your game. This includes how to set up your scene, learn when to use static colliders, how to configure the Collision Matrix, when to use triggers instead of Rigidbodies, and much more. Let's go over all of these, one by one.
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