Focusing on the issue
This category may seem redundant, given that we've already covered reducing noise. All we should have left is the issue at hand, right? Not exactly. Focus is the skill of not letting ourselves become distracted by inconsequential tasks and wild-goose chases.
You will recall that profiling with the Unity Profiler comes with a minor performance cost. This cost is even more severe when using the Deep Profile option. We might even introduce more minor performance costs into our application with additional logging. It's easy to forget when and where we introduced profiling code if the hunt continues for several hours.
We are effectively changing the result by measuring it. Any changes we implement during data sampling can ...
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