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Unity Game Optimization - Third Edition
book

Unity Game Optimization - Third Edition

by Dr. Davide Aversa, Chris Dickinson
November 2019
Intermediate to advanced
404 pages
12h 9m
English
Packt Publishing
Content preview from Unity Game Optimization - Third Edition

Summary

The DOTS is the peak of Unity's effort to push Unity into the future of gaming. I firmly believe that in the future, DOTS will be a core component of any optimization effort, and this chapter will definitely grow into several ones while DOTS becomes more stable and is supported by the community.

Unfortunately, at this stage, C# jobs and ECS are still very unstable, their APIs are changing rapidly and, therefore, I do not advise using them in big, important, commercial games. However, I believe it is important to start experimenting with them so as to be ready for when their time comes.

This chapter merely scratches the surface of the DOTS. There are many more details, configurations, and optimizations that can be implemented both ...

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Publisher Resources

ISBN: 9781838556518